Build-A-Bear began development of Promise Pets with another studio. Midway through development, it was clear the mini-game app wasn't going to be completed for the launch of their new toy product line. After the success of Merry Mission, Build-A-Bear hired Plow to finish up Promise Pets, and get it launched.
Plow was given the Unity project and quickly got started. We had to learn the setup of the project with minimal direction and work with the existing art and programming structure. We added new models, animations, and shop items, as well as cleaned up various software bugs. Promise Pets was successfully able to launch for iOS and Android.